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Red Pebble Ground Scan

2 x 2m scan of some nice red pebble ground at the local Amphitheater. Geometry in RC, baking in substance designer, final processing in Artomatix. Experimenting with baking high poly in Designer (40m suffers artifacting in Houdini mapsbaker due to how geometry is handled internally during the bake, this has been fixed now though!). Rendered in Marmoset Toolbag